Sunday, August 30, 2009

Spirit Master

Spirit Master
They summon spirits to fight for them. They assign melee attacks to spirits and the spirit master is able to attack from a range with magic, applying damage over time spells and lowering their stats. If need be a spirit master can take on elite monsters alone.

In PVP they are able to cast a variety of debuffs on the target or cast fear on them, preventing any control over themselves. In abyss they can use the spell to lower the target's flight time, making them plummet to their deaths. A truly fearsome foe.

They have a choice of four elemental spirits, Water, Wind, Earth and Fire. Whilst their selection of spell is lower than that of the sorcerer, their spirits make up for this.

Each elemental spirits have different abilities and it takes a while to familiarize yourself. You can also directly control your spirit so it is even more crucial to know everything that your spirits are capable of.

You can also cast a number of debuffs on the enemy, including stopping them in their tracks or slowing them down. However these also create a lot of aggro so you must be careful.

HP and armor are both low so it takes a lot of careful control but thanks to its supportive magic they excel in both solo and party play. Whilst you may not have the burst capability of assassins or rangers spirit masters possess a variety of spells that can help the whole party.

Soloing
Spirit masters specialize in soloing. They are able to rotate spirits based on the enemy.

However as most of spirit master's spells are debuffs with a high aggro you must be careful not to draw the aggro to yourself. Whilst it is easier to manage your HP compared to the sorcerer, to heal your spirit you must sacrifice your own health.

Stigmas play a vital role if soloing, especially those that allow you to recover HP more efficiently.

Party play
Spirit masters have a number of debuffs at their disposal. Whilst they do not possess the burst damage of other classes they can confuse the enemies with their debuffs. They can also erase the target's buffs (including some boss') and increase the chance for a target to drop an item

when in a party it is advisable for the spirit master to concentrate in weakening the enemy. It is best to rotate your spirit as need but if you wish to just concentrate on DPS just keeping your water spirit out is acceptable.

It is advisable to gear towards increasing your magic damage and HP. Spirit masters also possess a lot of instant cast spells and thus they specialize in chasing and escaping from the target while slowly whittling their HP away.

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